
When you work side-by-side with everyone, sponger I and loader you, you become a small component in a larger machine, ready to fulfill your duty come hell or high water (and the latter is a constant worry). I can see the appeal in having one job and doing it well. But there is trouble, for me, in finding a reason to stay once you’ve got the hang of it. Or, if you’ve successfully nominated yourself as the captain on arrival, a game of giving good orders and not suffering a mutiny (this is just a player-run vote that can happen at any time). Of following orders and making sure your manpower does not go to waste. The battles normally feature three pirate ships versus three navy ships (although there is a 1v1 mode) with the winner being the first to diminish the enemy’s “tickets” in the style of ye olde Battlefield.Īt it’s core, it’s a game of teamwork.
#Blackwake trailer Patch#
And there’s something claustrophobic about seeing the same place five minutes later through the blue blur of water as you all swim around trying to patch up the holes that are causing the massive hulk to sink.

There’s something impressive about looking down this line of guns and seeing a man stationed at each one, ready to fire on the captain’s orders. There are a few ship sizes, with the largest being a monstrous galleon packed with cannons below deck. In which case, it’s cutlasses and broken bottles at the ready, because the guns reload at the comically true-to-life pace of a 17 th century weapon. Should the opportunity arise, you might try to board the enemy. Tasks range from loading and firing cannons, repairing hull damage or sail damage, pumping out water, restocking the cannon supplies, or taking potshots with your musket at enemy crewmen if they are close enough. They steer the ship, and you’re on red alert. Even as you too are blasted away into the sea.Īs a crewman, it’s your job to do something useful and follow your captain’s orders. When you’re walking along deck and you see your fellow sailor blown away in ragdoll glory by a distant and well-aimed cannon shot, it’s hard not to smile at their misfortune, even as you patch up the hole in the deck with your hammer. It’s what I’d call a ‘Hall-of-the-Mountain-King-like’, because that's the royalty-free music that early access games often use in their trailer to invoke a sense of chaos and silliness, a musical composition that has, as a result, become a coded signal for games which are roughewn and therefore “funny”.Īnd Blackwake can be funny. It’s large-scale naval warfare with crews of up to 16 people. Ahoy friendy! If you want to be a true-to-life sea dog just like me, the firey bosom of Blackwake awaits. This time, the maritime multiplayer mayhem of Blackwake.

Every week we send Brendan onto the high seas of early access to see what booty he can plunder.
