

This is, again, similar to standard console RPGs of the era.
#Ultima iii iv time to complete manual
The story from the original introduction is told in the manual instead. Complete removal of the intro meaning that the game jumps directly to the Virtue test.The game has content changes, which include: Sound effects are the standard of the time. The new music is not as repetitive as the port of Ultima III, but after some time still reportedly tempted players to mute their TV. The sound of the game was changed, with none of the music of the original remaining. The interface, like the last conversion, is completely removed from sight, apart from the moon phase-indicator. The graphics are a little less colorful this time, but arguably more detailed and still very anime-like.

The Nintendo Version for the NES is practically the same conversion idea as the NES-Port of Ultima III.

The two ports are very different, and both games were released in 1990. However, the threats proved empty, creating the interesting situation of comparing two console versions of the same game. Nintendo wasn't happy that Origin had developed a port for Sega as well, and the threat of going to the courts delayed the Sega port. Ultima IV is an interesting case, in that there actually exist two console versions of it.
